The Death of Destiny

By Any Means Necessary

We’ll be starting the new adventure mid-session. Assuming you all survive and aren’t wiped out by the cowering mummy being beaten to death in the corner (Okay, trying to get sympathy for a Mummy probably isn’t working) then we’ll jump right into it. In the meantime some insidious back story and next weeks plan of action/attack.



Loot

After destroying the Mummy you find:

Scrolls of: Dimension Door; Magic Weapon, Greater 8th caster level

Power Stone: Divination, Psionic; Personality Parasite

Cloak of Resistance +1

Amulet of Inescapable Location (Your resident cleric easily realizes and removes the cursed item). You can sell it for the list price with a Bluff check. An evil alignment helps, but don’t worry, if you don’t have one already you’ll get one soon by selling it :-)

Ring of Concentration: +3 to concentration

An unidentifiable Orb, it radiates evil, and careful study makes you think it has magic from a 7th-9th level spell of the Evocation school. I’ll assume you stick in a deep hole in a lead box, or something comparable, until you decide to experiment further.

The quartermaster pays you guys a distribution of 1200 gp each



Cut away (the following is not known to the characters, it’s back story)

Through a spyglass can be seen soldiers in the livery of the great necromancer Heatus running down the Orc women and children. Within moments the massacre is complete. They wipe their blades clean on the fallen bodies, as if to deliberately defile them just a little more, then they salute into the distance.

Snapping the spyglass closed the scout descends the hill into cover and reports. “All is according to plan. Any attempts to speak with the dead should reveal a slaughter by the necromancer’s army”.

The Master at Arms nodded. “Excellent, the Orc revolution should distract Commander Zales armies in the region while we liberate the city of Catharzin.”

“It’s time to move ahead with our second plan of action if we’re to hold it.” The Master at Arms turned to a man dressed in deep crimson, his face shrouded in the inky darkness of his hooded cape, “Are you ready?”. A dark menacing voice, like the sound of snake scales scraping across stone replied “I am always ready. The question is are you ready?”



Three months later

The Master at Arms calls your small cell together again “Gentlemen… and lady, I need your services again. Our assistance to the Orcs has weakened the hold Heatus’s armies have on the region, and even allowed us to free Catharzin, but his local commander, a half man half beast by the name of Zales is a cunning opponent. He has crushed the Orc forces and is now drawing in on ours. I want for you to infiltrate his supply train and destroy everything you can so that when our main army faces off against his we’ll be ready. Time is of the essence so you’ll need to hit five areas in rapid succession. I can not stress enough the importance that all the supplies be destroyed.

We’ll have mages teleporting you into areas near the supply camps as the armies are scattered throughout. We expect that Commander Zales will be monitoring these sites closely with scrying to ensure their safety. Our strikes are likely to draw a response so get in and get out fast as our Teleporters won’t risk discovery by going anywhere near the place.

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Ben_Fornshell

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